This was one of my first creations using Zbrush. I started with a basic blocked out version in 3Ds Max and sculpted it Zbrush. I then used Photoshop and the ZAppLink Plugin for the texture painting. I also used the projection modifier in 3Ds Max to bake down a normal map. Final render was done in 3Ds Max.
Programs used: 3Ds Max, Photoshop, Zbrush
Project Time: 2 weeks, approximately 50 hours



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