Friday, April 3, 2009

2007 Sandbag Wall

Using the same techniques as I used for the single sandbag I decided to make a section of a sandbag wall. Poly count ended up at 536 triangles.

Programs used: 3Ds Max, Zbrush, Photoshop. Texture is diffuse and normal only.

Project Time: 4 days, approximately 20 hours







1 comment:

  1. Very Nice.
    I was working on sandbags for a FPS game and came across this image. Thanks for the reference.

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